[CuRRent MooD:] Fine, TGIF
[CuRRent Song:] None
[Last FooD/BeveRage:] Nasi Lemak / Pearl Milk Tea
My dear reminded me I've not blogged about our KL trip, sorry dear it slipped my mind. I'll get it up as soon as the mood allows me :)
Anyway the highlight of the blog post:
From Ars Technica:
"AMD unveiled its next-generation GPU architecture at an event today aboard the USS Hornet—2.5 teraFLOPS of floating-point power, or well over twice the company's current high-end cards...OTOY's demo of Crysis running on an iPhone was probably the most profoundly intriguing use of AMD's upcoming GPU that I saw all evening."
"Ok, I know that 90 percent of you just did a double-take—Crysis, the standard gaming benchmark for high-end 3D hardware, running on a next-gen GPU on an iPhone?"
Wow, it seems that the editor did have a good view of this to come, and apparently IT WORKS. This view about offering gaming through the network has been covered by Ars Technica, and I don't mean just "MMORPG". I meant playing just about ANY game while being networked. This idea works as the game renders over at server side and sends compressed packets over to the client (in this test case, an iPhone) for generating the display. Inputs will be sent back to the server by whatever you did on the iPhone.
What seems a vision of impeccable possibility, suddenly becomes less of a dream and more of a reality. In time to come, we will certain live in a world like The Matrix. This gaming idea holds big, so we'll see how things come by.
.LuKe.
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